Recent advances in realtime image compression and decompression hardware make it possible for a high-performance graphics engine to operate as a rendering server in a networked en...
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, sha...
When a sensor network is deployed in the field it is typically required to support multiple simultaneous missions, which may start and finish at different times. Schemes that match...
Matthew P. Johnson, Hosam Rowaihy, Diego Pizzocaro...
Abstract. This article explores the feasibility of a market-ready, mobile pattern recognition system based on the latest findings in the field of object recognition and currently a...
Boris Ruf, Effrosini Kokiopoulou, Marcin Detynieck...