We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
Terrain can be approximated by a triangular mesh consisting millions of 3D points. Multiresolution triangular mesh (MTM) structures are designed to support applications that use t...
Complex queries over high speed data streams often need to rely on approximations to keep up with their input. The research community has developed a rich literature on approximat...
Theodore Johnson, S. Muthukrishnan, Irina Rozenbau...
Statistical estimation and approximate query processing have become increasingly prevalent applications for database systems. However, approximation is usually of little use witho...