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VRST
1997
ACM
15 years 2 months ago
View volume culling using a probabilistic caching scheme
This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
Mel Slater, Yiorgos Chrysanthou
DAGM
1997
Springer
15 years 2 months ago
A Feature Map Approach to Real-Time 3-D Object Pose Estimation from Single 2-D Perspective Views
A novel approach to the computation of an approximate estimate of spatial object pose from camera images is proposed. The method is based on a neural network that generates pose hy...
S. Winkler, Patrick Wunsch, Gerd Hirzinger
AFRIGRAPH
2009
ACM
15 years 1 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
3DPVT
2006
IEEE
231views Visualization» more  3DPVT 2006»
15 years 1 months ago
Simplified Belief Propagation for Multiple View Reconstruction
We address multiple-view reconstruction under an optimization approach based on belief propagation. A novel formulation of belief propagation that operates in 3-D is proposed to f...
E. Scott Larsen, Philippos Mordohai, Marc Pollefey...
COMPLIFE
2006
Springer
15 years 1 months ago
A Point-Matching Based Algorithm for 3D Surface Alignment of Drug-Sized Molecules
Abstract. Molecular shapes play an important role in molecular interactions, e.g., between a protein and a ligand. The `outer' shape of a molecule can be approximated by its s...
Daniel Baum, Hans-Christian Hege