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VRST
1997
ACM
15 years 10 months ago
View volume culling using a probabilistic caching scheme
This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
Mel Slater, Yiorgos Chrysanthou
DAGM
1997
Springer
15 years 10 months ago
A Feature Map Approach to Real-Time 3-D Object Pose Estimation from Single 2-D Perspective Views
A novel approach to the computation of an approximate estimate of spatial object pose from camera images is proposed. The method is based on a neural network that generates pose hy...
S. Winkler, Patrick Wunsch, Gerd Hirzinger
AFRIGRAPH
2009
ACM
15 years 10 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
3DPVT
2006
IEEE
231views Visualization» more  3DPVT 2006»
15 years 9 months ago
Simplified Belief Propagation for Multiple View Reconstruction
We address multiple-view reconstruction under an optimization approach based on belief propagation. A novel formulation of belief propagation that operates in 3-D is proposed to f...
E. Scott Larsen, Philippos Mordohai, Marc Pollefey...
COMPLIFE
2006
Springer
15 years 9 months ago
A Point-Matching Based Algorithm for 3D Surface Alignment of Drug-Sized Molecules
Abstract. Molecular shapes play an important role in molecular interactions, e.g., between a protein and a ligand. The `outer' shape of a molecule can be approximated by its s...
Daniel Baum, Hans-Christian Hege