We provide efficient algorithms for finding approximate BayesNash equilibria (BNE) in graphical, specifically tree, games of incomplete information. In such games an agent’s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman
The representation of moving geometry entities is an important issue in the fields of CAD/CAM and robotics motion design. We present a method to interpolate the moving frame homog...
We present a fast method that adaptively approximates large-scale functional scattered data sets with hierarchical B-splines. The scheme is memory efficient, easy to implement an...
We consider metric results for the asymptotic behavior of the number of solutions of Diophantine approximation inequalities with restricted denominators for Laurent formal power s...
We study the performance of approximate Nash equilibria for congestion games with polynomial latency functions. We consider how much the price of anarchy worsens and how much the ...
George Christodoulou, Elias Koutsoupias, Paul G. S...