We are given an interval graph G = (V, E) where each interval I ∈ V has a weight wI ∈ R+. The goal is to color the intervals V with an arbitrary number of color classes C1, C2...
We study the convergence time of Nash dynamics in two classes of congestion games – constant player congestion games and bounded jump congestion games. It was shown by Ackermann ...
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applica...
Low-rank approximations which are computed from selected rows and columns of a given data matrix have attracted considerable attention lately. They have been proposed as an altern...
Christian Thurau, Kristian Kersting, Christian Bau...