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INFOCOM
2003
IEEE
15 years 3 months ago
A Utility-Based Congestion Control Scheme for Internet-Style Networks with Delay
— In this paper, we develop, analyze and implement a congestion control scheme obtained in a noncooperative game framework where each user’s cost function is composed of a pric...
Tansu Alpcan, Tamer Basar
INFOCOM
2003
IEEE
15 years 3 months ago
Improving Web Performance in Broadcast-Unicast Networks
— Satellite operators have recently begun offering Internet access over their networks. Typically, users connect to the network using a modem for uplink, and a satellite dish for...
Mukesh Agrawal, Amit Manjhi, Nikhil Bansal, Sriniv...
101
Voted
EGH
2003
Springer
15 years 3 months ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
93
Voted
ICPP
2002
IEEE
15 years 3 months ago
Optimal Video Replication and Placement on a Cluster of Video-on-Demand Servers
A cost-effective approach to building up scalable Videoon-Demand (VoD) servers is to couple a number of VoD servers together in a cluster. In this article, we study a crucial vide...
Xiaobo Zhou, Cheng-Zhong Xu
95
Voted
SIGGRAPH
2010
ACM
15 years 2 months ago
Rigid-body fracture sound with precomputed soundbanks
We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture...
Changxi Zheng, Doug L. James