A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
Global illumination simulates all transfers of light in a scene. The results of the simulation are then used to generate photo-realistic images. Scenes with diffuse surfaces only c...
We develop and evaluate a semiparametric method to estimate the mean-value function of a nonhomogeneous Poisson process (NHPP) using one or more process realizations observed over...
Queueing theory is a well-known method for evaluating the performance of manufacturing systems. When we want to analyze the performance of a single machine, M/M/1 queues or approx...
Many inference methods of queueing systems have been developed on the basis of Larson's QIE(queue inference engine) with the assumption of homogeneous Poisson arrivals. It in...