To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
This paper proposes a new hierarchical circuit modeling and simulation technique in s-domain for linear analog circuits. The new algorithm can perform circuit complexity reduction...
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique...
: The Open University's M880 Software Engineering is a postgraduate distance education course aimed at software professionals. The case study element of the course (approximat...