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AGI
2011
14 years 7 months ago
Multigame Playing by Means of UCT Enhanced with Automatically Generated Evaluation Functions
General Game Playing (GGP) contest provides a research framework suitable for developing and testing AGI approaches in game domain. In this paper, we propose a new modification of...
Karol Waledzik, Jacek Mandziuk
CORR
2012
Springer
217views Education» more  CORR 2012»
13 years 11 months ago
An Adaptive Mechanism for Accurate Query Answering under Differential Privacy
We propose a novel mechanism for answering sets of counting queries under differential privacy. Given a workload of counting queries, the mechanism automatically selects a differ...
Chao Li, Gerome Miklau
CVPR
2004
IEEE
16 years 5 months ago
Sharing Features: Efficient Boosting Procedures for Multiclass Object Detection
We consider the problem of detecting a large number of different object classes in cluttered scenes. Traditional approaches require applying a battery of different classifiers to ...
Antonio B. Torralba, Kevin P. Murphy, William T. F...
ICIP
2001
IEEE
16 years 5 months ago
A directional, shift insensitive, low-redundancy, wavelet transform
Shift variance and poor directional selectivity, two major disadvantages of the discrete wavelet transform, have previously been circumvented either by using highly redundant, non...
Rutger L. van Spaendonck, Felix C. A. Fernandes, S...
126
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ICML
2008
IEEE
16 years 4 months ago
Active kernel learning
Identifying the appropriate kernel function/matrix for a given dataset is essential to all kernel-based learning techniques. A variety of kernel learning algorithms have been prop...
Steven C. H. Hoi, Rong Jin