In this paper, we propose a novel method for fast nearest neighbors retrieval in non-Euclidean and non-metric spaces. We organize the data into a hierarchical fashion that preserv...
We attempt to quantify the possible gains that can be achieved by examining a rate-distortion competition between a conventional and a compressive sampling solution to data rate r...
We present 1 − approximation algorithms for the maximum matching problem in location aware unit disc graphs and in growth-bounded graphs. The algorithm for unit disk graph is loc...
Let p and q be two points on the surface of a polytope Π. This paper provides a rubberband algorithm for computing a Euclidean shortest path between p and q (a so-called surface E...
We present a polynomial time algorithm based on semidefinite programming that, given a unique game of value 1 − O(1/ log n), satisfies a constant fraction of constraints, wher...