We consider the problem of MaxMin allocation of indivisible goods. There are m items to be distributed among n players. Each player i has a nonnegative valuation pij for an item j...
Following recent work of Clarkson, we translate the coreset framework to the problems of finding the point closest to the origin inside a polytope, finding the shortest distance...
We present a near-optimal reduction from approximately counting the cardinality of a discrete set to approximately sampling elements of the set. An important application of our wo...
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Location information is very useful in the design of sensor network infrastructures. In this paper, we study the anchor-free 2D localization problem by using local angle measureme...