We consider simple cube-curves in the orthogonal 3D grid of cells. The union of all cells contained in such a curve (also called the tube of this curve) is a polyhedrally bounded s...
— One of the most difficult aspects of dealing with illumination effects in computer vision is accounting for specularity in the images of real objects. The specular regions in ...
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
We describe a point-based policy iteration (PBPI) algorithm for infinite-horizon POMDPs. PBPI replaces the exact policy improvement step of Hansen’s policy iteration with point...
Shihao Ji, Ronald Parr, Hui Li, Xuejun Liao, Lawre...
We illustrate the Link Solver software for computing 1-link shortest paths in weighted regions. The Link Solver implements a prune-and-search method that can be used to approximat...