Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
In this paper we introduce a novel graphical image representation comprising a single curve—the one-liner. The first step involves the detection and linking of image edges. We ...
Vadim Makhervaks, Gill Barequet, Alfred M. Bruckst...
This paper introduces a method for optimizing the tiles of a quadmesh. Given a quad-based surface, the goal is to generate a set of K quads whose instances can produce a tiled sur...
Chi-Wing Fu, Chi-Fu Lai, Ying He 0001, Daniel Cohe...
This paper introduces a new shape matching algorithm for computing correspondences between 3D surfaces that have undergone (approximately) isometric deformations. The new approach ...
Art Tevs (Max Planck Institute Informatik), Martin...
The Steiner tree problem asks for a minimum cost tree spanning a given set of terminals S ⊆ V in a weighted graph G = (V, E, c), c : E → R+ . In this paper we consider a genera...