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ML
2006
ACM
14 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
SIGIR
2008
ACM
14 years 9 months ago
Asymmetric distance estimation with sketches for similarity search in high-dimensional spaces
Efficient similarity search in high-dimensional spaces is important to content-based retrieval systems. Recent studies have shown that sketches can effectively approximate L1 dist...
Wei Dong, Moses Charikar, Kai Li
SIGMETRICS
2008
ACM
181views Hardware» more  SIGMETRICS 2008»
14 years 9 months ago
Counter braids: a novel counter architecture for per-flow measurement
Fine-grained network measurement requires routers and switches to update large arrays of counters at very high link speed (e.g. 40 Gbps). A naive algorithm needs an infeasible amo...
Yi Lu, Andrea Montanari, Balaji Prabhakar, Sarang ...
IJRR
2007
100views more  IJRR 2007»
14 years 9 months ago
Exactly Sparse Extended Information Filters for Feature-based SLAM
Recent research concerning the Gaussian canonical form for Simultaneous Localization and Mapping (SLAM) has given rise to a handful of algorithms that attempt to solve the SLAM sc...
Matthew Walter, Ryan Eustice, John J. Leonard
TASLP
2008
131views more  TASLP 2008»
14 years 9 months ago
A Noise-Robust FFT-Based Auditory Spectrum With Application in Audio Classification
In this paper, we investigate the noise robustness of Wang and Shamma's early auditory (EA) model for the calculation of an auditory spectrum in audio classification applicati...
Wei Chu, B. Champagne
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