We consider the problem of computing shortest paths in three-dimensions in the presence of a single-obstacle polyhedral terrain, and present a new algorithm that for any p 1, comp...
We present efficient approximation algorithms for finding Nash equilibria in anonymous games, that is, games in which the players utilities, though different, do not differentia...
Constantinos Daskalakis, Christos H. Papadimitriou
We present memory-efficient deterministic algorithms for constructing -nets and -approximations of streams of geometric data. Unlike probabilistic approaches, these deterministic...
Amitabha Bagchi, Amitabh Chaudhary, David Eppstein...
A unit disk graph is the intersection graph of unit disks in the euclidean plane. We present a polynomial-time approximation scheme for the maximum weight independent set problem i...
In the Survivable Network Design Problem (SNDP) one seeks to find a minimum cost subgraph that satisfies prescribed node-connectivity requirements. We give a novel approximation r...