We present a technique to perform occlusion culling for hierarchical terrains at run-time. The algorithm is simple to implement and requires minimal pre-processing and additional ...
We propose a new method, called SimClus, for clustering with lower bound on similarity. Instead of accepting k the number of clusters to find, the alternative similarity-based app...
Mohammad Al Hasan, Saeed Salem, Benjarath Pupacdi,...
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
We consider a problem faced by train companies: How can trains be assigned to satisfy scheduled routes in a cost efficient way? Currently, many railway companies create solutions b...
Buffer insertion has become a critical step in deep submicron design, and several buffer insertion/sizing algorithms have been proposed in the literature. However, most of these m...
Charles J. Alpert, Anirudh Devgan, Stephen T. Quay