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» Approximation Algorithms for Unique Games
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CJ
2010
128views more  CJ 2010»
15 years 3 months ago
A Self-Stabilizing O(k)-Time k-Clustering Algorithm
A silent self-stabilizing asynchronous distributed algorithms is given for constructing a kdominating set, and hence a k-clustering, of a connected network of processes with uniqu...
Ajoy Kumar Datta, Lawrence L. Larmore, Priyanka Ve...
WAOA
2010
Springer
239views Algorithms» more  WAOA 2010»
15 years 1 months ago
Strategic Multiway Cut and Multicut Games
We consider cut games where players want to cut themselves off from different parts of a network. These games arise when players want to secure themselves from areas of potential i...
Elliot Anshelevich, Bugra Caskurlu, Ameya Hate
AAAI
2007
15 years 5 months ago
Computational Complexity of Weighted Threshold Games
Weighted threshold games are coalitional games in which each player has a weight (intuitively corresponding to its voting power), and a coalition is successful if the sum of its w...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
ALENEX
2009
106views Algorithms» more  ALENEX 2009»
15 years 4 months ago
Drawing Binary Tanglegrams: An Experimental Evaluation
A tanglegram is a pair of trees whose leaf sets are in oneto-one correspondence; matching leaves are connected by inter-tree edges. In applications such as phylogenetics or hierar...
Martin Nöllenburg, Markus Völker, Alexan...
ESA
2004
Springer
125views Algorithms» more  ESA 2004»
15 years 8 months ago
Approximation Algorithms for Quickest Spanning Tree Problems
Let G = (V, E) be an undirected multi-graph with a special vertex root ∈ V , and where each edge e ∈ E is endowed with a length l(e) ≥ 0 and a capacity c(e) > 0. For a pa...
Refael Hassin, Asaf Levin