Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Consider the edge-connectivity survivable network design problem: given a graph G = (V, E) with edge-costs, and edgeconnectivity requirements rij Z0 for every pair of vertices i,...
Detecting clusters or communities in large real-world graphs such as large social or information networks is a problem of considerable interest. In practice, one typically chooses...
Abstract. A black box method was recently given that solves the problem of online approximate matching for a class of problems whose distance functions can be classified as being ...
Abstract. We study the space complexity of randomized streaming algorithms that provide one-sided approximation guarantees; e.g., the algorithm always returns an overestimate of th...