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VRCAI
2006
ACM
15 years 6 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
INFOCOM
2005
IEEE
15 years 6 months ago
Minimum energy accumulative routing in wireless networks
— In this paper, we propose to address the energy efficient routing problem in multi-hop wireless networks with accumulative relay. In the accumulative relay model, partially ov...
Jiangzhuo Chen, Lujun Jia, Xin Liu, Guevara Noubir...
109
Voted
SAINT
2005
IEEE
15 years 6 months ago
On Scalable Modeling of TCP Congestion Control Mechanism for Large-Scale IP Networks
In this paper, we propose an analytic approach of modeling a closed-loop network with multiple feedback loops using fluid-flow approximation. Specifically, we model building bl...
Hiroyuki Ohsaki, Juñya Ujiie, Makoto Imase
101
Voted
VISUALIZATION
2005
IEEE
15 years 6 months ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
107
Voted
VISUALIZATION
2005
IEEE
15 years 6 months ago
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
This paper presents a novel method for computing simulated x-ray images, or DRRs (digitally reconstructed radiographs), of tetrahedral meshes with higher-order attenuation functio...
Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylo...
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