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CGVR
2006
15 years 6 months ago
Real-time Computation of Area Shadows - A Geometrical Algorithm
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Michael Boehl, Wolfgang Stürzlinger
172
Voted
COMPGEOM
2005
ACM
15 years 7 months ago
Fast construction of nets in low dimensional metrics, and their applications
We present a near linear time algorithm for constructing hierarchical nets in finite metric spaces with constant doubling dimension. This data-structure is then applied to obtain...
Sariel Har-Peled, Manor Mendel
ECIR
2007
Springer
15 years 6 months ago
A Study of Global Inference Algorithms in Multi-document Summarization
Abstract. In this work we study the theoretical and empirical properties of various global inference algorithms for multi-document summarization. We start by defining a general fr...
Ryan T. McDonald
129
Voted
MICCAI
1999
Springer
15 years 9 months ago
Understanding the "Demon's Algorithm": 3D Non-rigid Registration by Gradient Descent
The “Demons Algorithm” in increasingly used for non-rigid registration of 3D medical images. However, if it is fast and usually accurate, the algorithm is based on intuitive id...
Xavier Pennec, Pascal Cachier, Nicholas Ayache
LATIN
2010
Springer
15 years 3 months ago
On Quadratic Threshold CSPs
A predicate P : {−1, 1}k → {0, 1} can be associated with a constraint satisfaction problem Max CSP(P). P is called “approximation resistant” if Max CSP(P) cannot be approxi...
Per Austrin, Siavosh Benabbas, Avner Magen