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SIGGRAPH
1999
ACM
15 years 8 months ago
Direct Illumination with Lazy Visibility Evaluation
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
David Hart, Philip Dutré, Donald P. Greenbe...
SIGGRAPH
1999
ACM
15 years 8 months ago
Multiresolution Mesh Morphing
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
SIGGRAPH
1999
ACM
15 years 8 months ago
Physically Based Motion Transformation
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Zoran Popovic, Andrew P. Witkin
IEEEPACT
1998
IEEE
15 years 8 months ago
Adaptive Scheduling of Computations and Communications on Distributed Memory Systems
Compile-time scheduling is one approach to extract parallelism which has proved effective when the execution behavior is predictable. Unfortunately, the performance of most priori...
Mayez A. Al-Mouhamed, Homam Najjari
VISUALIZATION
1998
IEEE
15 years 8 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
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