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» Approximation algorithms for aligning points
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CVPR
2010
IEEE
15 years 6 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
FOCM
2002
108views more  FOCM 2002»
14 years 9 months ago
Geometric Integration Algorithms on Homogeneous Manifolds
Given an ordinary differential equation on a homogeneous manifold, one can construct a "geometric integrator" by determining a compatible ordinary differential equation ...
Debra Lewis, Peter J. Olver
CORR
2008
Springer
151views Education» more  CORR 2008»
14 years 10 months ago
Geometric Set Cover and Hitting Sets for Polytopes in $R^3$
Suppose we are given a finite set of points P in R3 and a collection of polytopes T that are all translates of the same polytope T. We consider two problems in this paper. The firs...
Sören Laue
COMPGEOM
2004
ACM
15 years 3 months ago
On the least median square problem
We consider the exact and approximate computational complexity of the multivariate LMS linear regression estimator. The LMS estimator is among the most widely used robust linear s...
Jeff Erickson, Sariel Har-Peled, David M. Mount
CVIU
2011
14 years 4 months ago
Sampled medial loci for 3D shape representation
The medial axis transform is valuable for shape representation as it is complete and captures part structure. However, its exact computation for arbitrary 3D models is not feasibl...
Svetlana Stolpner, Sue Whitesides, Kaleem Siddiqi