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» Approximation algorithms for developable surfaces
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DGCI
1999
Springer
15 years 5 months ago
Directional 3D Thinning Using 8 Subiterations
Thinning of a binary object is an iterative layer by layer erosion to extract an approximation to its skeleton. In order to provide topology preservation, different thinning techn...
Kálmán Palágyi, Attila Kuba
TVCG
2008
128views more  TVCG 2008»
15 years 1 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
CORR
2011
Springer
220views Education» more  CORR 2011»
14 years 8 months ago
On a linear programming approach to the discrete Willmore boundary value problem and generalizations
We consider the problem of finding (possibly non connected) discrete surfaces spanning a finite set of discrete boundary curves in the three-dimensional space and minimizing (glo...
Thomas Schoenemann, Simon Masnou, Daniel Cremers

Publication
267views
15 years 10 months ago
Interactive planar reconstruction of objects and scenes
3D reconstruction from 2D images is an active research topic in the computer vision community. Classical algorithms like Structure From Motion (SFM) and Multi-View Stereo (MVS) are...
Adarsh Kowdle, Yao-Jen Chang, Tsuhan Chen
INFOCOM
2007
IEEE
15 years 7 months ago
Polynomial Complexity Algorithms for Full Utilization of Multi-Hop Wireless Networks
— In this paper, we propose and study a general framework that allows the development of distributed mechanisms to achieve full utilization of multi-hop wireless networks. In par...
Atilla Eryilmaz, Asuman E. Ozdaglar, Eytan Modiano