An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is ...
We investigate the problem of sleep/wake scheduling for low duty cycle sensor networks. Our work differs from prior work in that we explicitly consider the effect of synchronizati...
We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the count-tracking problem, where there are k...
- We address the issues of improving the feature generation methods for the value-function approximation and the state space approximation. We focus the improvement of feature gene...
We study the lower-bounded facility location problem, which generalizes the classical uncapacitated facility location problem in that it comes with lower bound constraints for the...