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SIGGRAPH
1994
ACM
15 years 4 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
VMV
2003
165views Visualization» more  VMV 2003»
15 years 1 months ago
C1-Continuous Terrain Reconstruction from Sparse Contours
Contour lines from topographic maps are still the most common form of elevation data for the Earth’s surface and in the case of historical landscapes, they often are the only av...
Kai Hormann, Salvatore Spinello, Peter Schröd...
CAD
2006
Springer
14 years 12 months ago
A rational extension of Piegl's method for filling n-sided holes
N-sided hole filling plays an important role in vertex blending. To deal with the case that the corner is surrounded by rational surfaces (i.e. NURBS surfaces), an algorithm to fi...
Yi-Jun Yang, Jun-Hai Yong, Hui Zhang, Jean-Claude ...
ADT
2005
14 years 11 months ago
High rate compression of CAD meshes based on subdivision inversion
In this paper we present a new framework, based on subdivision surface approximation, for efficient compression and coding of 3D models represented by polygonal meshes. Our algorit...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
CAGD
2005
112views more  CAGD 2005»
14 years 11 months ago
Estimating differential quantities using polynomial fitting of osculating jets
This paper addresses the point-wise estimation of differential properties of a smooth manifold S--a curve in the plane or a surface in 3D--assuming a point cloud sampled over S is...
Frédéric Cazals, Marc Pouget