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» Approximation by skin surfaces
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RT
1999
Springer
15 years 1 months ago
Image-Based BRDF Measurement Including Human Skin
: We present a new image-based process for measuring the bidirectional reflectance of homogeneous surfaces rapidly, completely, and accurately. For simple sample shapes (spheres a...
Stephen R. Marschner, Stephen H. Westin, Eric P. L...
PG
2007
IEEE
15 years 3 months ago
Transplanting and Editing Animations on Skinned Meshes
Skinned Mesh Animation (SMA) well approximates a mesh animation with extracted bones and their transformations. However, unlike skeleton, bones in SMA are not organized in hierarc...
Yuntao Jia, Wei-Wen Feng, Yizhou Yu
CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
MICCAI
2003
Springer
15 years 10 months ago
An Artificially Evolved Vision System for Segmenting Skin Lesion Images
Abstract. We present a novel technique where a medical image segmentation system is evolved using genetic programming. The evolved system was trained on just 8 images outlined by a...
Mark E. Roberts, Ela Claridge
SI3D
2006
ACM
15 years 3 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis