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SACMAT
2010
ACM
15 years 2 months ago
Mining roles with noisy data
There has been increasing interest in automatic techniques for generating roles for role based access control, a process known as role mining. Most role mining approaches assume t...
Ian Molloy, Ninghui Li, Yuan (Alan) Qi, Jorge Lobo...
SIGGRAPH
1999
ACM
15 years 2 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
SIGGRAPH
1998
ACM
15 years 2 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
VISUALIZATION
1997
IEEE
15 years 2 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano
SIGGRAPH
1997
ACM
15 years 2 months ago
Rendering with coherent layers
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Jed Lengyel, John Snyder