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NETGAMES
2006
ACM
15 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
HICSS
2009
IEEE
125views Biometrics» more  HICSS 2009»
15 years 4 months ago
Conceptualizing Interpersonal Interruption Management: A Theoretical Framework and Research Program
Previous research exploring interpersonal-technologymediated interruptions has focused on understanding how the knowledge of an individual’s local context can be utilized to redu...
Sukeshini A. Grandhi, Quentin Jones
LREC
2008
114views Education» more  LREC 2008»
14 years 11 months ago
UFRA: a UIMA-based Approach to Federated Language Resource Architecture
In this paper we address the issue of developing an interoperable infrastructure for language resources and technologies. In our approach, called UFRA, we extend the Federate Data...
Riccardo Del Gratta, Roberto Bartolini, Tommaso Ca...
ASAP
1997
IEEE
156views Hardware» more  ASAP 1997»
15 years 1 months ago
Design methodology for digital signal processing
Improvements in semiconductor integration density and the resulting problem of having to manage designs of increasing complexity is an old one, but still current. The new challeng...
Gerhard Fettweis
EWSPT
2001
Springer
15 years 2 months ago
A Mobile Agent Approach to Process-Based Dynamic Adaptation of Complex Software Systems
We describe an approach based upon software process technology to on-the-fly monitoring, redeployment, reconfiguration, and in general dynamic adaptation of distributed software ap...
Giuseppe Valetto, Gail E. Kaiser, Gaurav S. Kc