In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
The compression of still images by means of the discrete wavelet transform (DWT), adopted in the JPEG-2000 and MPEG-4 standards, is becoming more and more widespread because it yie...
Contemporary embedded systems quite often employ extremely complicated software consisting of a number of interrelated components, and this has made object-oriented design methodo...
We describe METRICS, a system to recover design productivity via new infrastructure for design process optimization. METRICS seeks to treat system design and implementation as a s...
Stephen Fenstermaker, David George, Andrew B. Kahn...
Instruction scratchpads have been previously suggested as a way to reduce the worst case execution time (WCET) of hard real-time programs without introducing the analysis issues p...