Software-based self-test (SBST) has recently emerged as an effective methodology for the manufacturing test of processors and other components in systems-on-chip (SoCs). By moving ...
Much recent research has focused on the applications of games with ω-regular objectives in the control and verification of reactive systems. However, many of the game-based model...
It is difficult to determine the cost effectiveness of program analysis tools because we cannot evaluate them in the same environment where we will be using the tool. Tool evalua...
Reuse of existing code from class libraries and frameworks is often difficult because APIs are complex and the client code required to use the APIs can be hard to write. We obser...
In this paper, we present our experiences concerning the enforcement of access rights extracted from ODRL-based digital contracts. We introduce the generalized Contract Schema (Co...