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» Architecture for Agent Programming Languages
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ATAL
2005
Springer
15 years 9 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
EUROGP
2003
Springer
122views Optimization» more  EUROGP 2003»
15 years 8 months ago
Evolving Hierarchical and Recursive Teleo-reactive Programs through Genetic Programming
Teleo-reactive programs and the triple tower architecture have been proposed as a framework for linking perception and action in agents. The triple tower architecture continually u...
Mykel J. Kochenderfer
124
Voted
CSE
2009
IEEE
15 years 10 months ago
Implementing Social Norms Using Policies
—Multi-agent systems are difficult to develop. One reason for this is that agents are embedded in a society where all agents must agree to obey certain social norms in order for...
Robert Kremer
UM
2005
Springer
15 years 9 months ago
User Modeling in a Distributed E-Learning Architecture
Abstract: This paper is focused on user modeling and adaptation in distributed ELearning systems. We describe here CUMULATE, a generic student modeling server developed for a distr...
Peter Brusilovsky, Sergey A. Sosnovsky, Olena Shch...
144
Voted
ECAI
2004
Springer
15 years 9 months ago
Game-Theoretic Agent Programming in Golog
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
Alberto Finzi, Thomas Lukasiewicz