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RTS
2006
106views more  RTS 2006»
15 years 1 months ago
Q-SCA: Incorporating QoS support into software communications architecture for SDR waveform processing
The Software Communications Architecture (SCA) defined by Joint Tactical Radio Systems (JTRS) is the de facto standard middleware currently adopted by the Software Defined Radio (...
Jaesoo Lee, Saehwa Kim, Jiyong Park, Seongsoo Hong
CONCURRENCY
2010
127views more  CONCURRENCY 2010»
15 years 1 months ago
Formation of virtual organizations in grids: a game-theoretic approach
Applications require the composition of resources to execute in a grid computing environment. The Grid Service Providers (GSPs), the owners of the computational resources, must for...
Thomas E. Carroll, Daniel Grosu
ISORC
2002
IEEE
15 years 6 months ago
Reactive Objects
Object-oriented, concurrent, and event-based programming models provide a natural framework in which to express the behavior of distributed and embedded software systems. However,...
Johan Nordlander, Mark P. Jones, Magnus Carlsson, ...
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GAMEON
2003
15 years 3 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
ISCA
2005
IEEE
88views Hardware» more  ISCA 2005»
15 years 7 months ago
Architecture for Protecting Critical Secrets in Microprocessors
We propose “secret-protected (SP)” architecture to enable secure and convenient protection of critical secrets for a given user in an on-line environment. Keys are examples of...
Ruby B. Lee, Peter C. S. Kwan, John Patrick McGreg...