While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
Recent development in computer hardware has brought more wide-spread emergence of shared memory, multi-core systems. These architectures offer opportunities to speed up various ta...
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
The paper is dedicated to an open T-system (OpenTS) — a programming system that supports automatic parallelization of computations for high-performance and distributed applicatio...
Sergey Abramov, Alexey I. Adamovich, Alexander Iny...
Fault tolerance is an important property of large-scale multiagent systems as the failure rate grows with both the number of the hosts and deployed agents, and the duration of com...