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» Architecture of the Entropia Distributed Computing System
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MOBIHOC
2010
ACM
15 years 2 months ago
Globs in the primordial soup: the emergence of connected crowds in mobile wireless networks
In many practical scenarios, nodes gathering at points of interest yield sizable connected components (clusters), which sometimes comprise the majority of nodes. While recent anal...
Simon Heimlicher, Kavé Salamatian
EDOC
2011
IEEE
14 years 4 months ago
Resource and Agreement Management in Dynamic Crowdcomputing Environments
Abstract—Open Web-based and social platforms dramatically influence models of work. Today, there is an increasing interest in outsourcing tasks to crowdsourcing environments tha...
Harald Psaier, Florian Skopik, Daniel Schall, Scha...
142
Voted
VALUETOOLS
2006
ACM
166views Hardware» more  VALUETOOLS 2006»
15 years 11 months ago
Fairness considerations of scheduling in multi-server and multi-queue systems
— Multi-server and multi-queue architectures are common mechanisms used in a large variety of applications (call centers, Web services, computer systems). One of the major motiva...
David Raz, Benjamin Avi-Itzhak, Hanoch Levy
143
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SIGMETRICS
2005
ACM
154views Hardware» more  SIGMETRICS 2005»
15 years 10 months ago
Fair operation of multi-server and multi-queue systems
Multi-server and multi-queue architectures are common mechanisms used in a large variety of applications (call centers, Web services, computer systems). One of the major motivatio...
David Raz, Benjamin Avi-Itzhak, Hanoch Levy
RTSS
2007
IEEE
15 years 11 months ago
Implementing Hybrid Operating Systems with Two-Level Hardware Interrupts
In this paper, we propose to implement hybrid operating systems based on two-level hardware interrupts. To separate real-time and non-real-time hardware interrupts by hardware, we...
Miao Liu, Zili Shao, Meng Wang, Hongxing Wei, Tian...