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116
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VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
15 years 8 months ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...
187
Voted
RTSS
2000
IEEE
15 years 8 months ago
Performance Specifications and Metrics for Adaptive Real-Time Systems
While early research on real-time computing was concerned with guaranteeing avoidance of undesirable effects such as overload and deadline misses, adaptive real-time systems are d...
Chenyang Lu, John A. Stankovic, Tarek F. Abdelzahe...
130
Voted
MOBICOM
2012
ACM
13 years 6 months ago
Argos: practical many-antenna base stations
Multi-user multiple-input multiple-output theory predicts manyfold capacity gains by leveraging many antennas on wireless base stations to serve multiple clients simultaneously th...
Clayton Shepard, Hang Yu, Narendra Anand, Erran Li...
RTSS
2008
IEEE
15 years 10 months ago
Predictable Interrupt Management and Scheduling in the Composite Component-Based System
This paper presents the design of user-level scheduling hierarchies in the Composite component-based system. The motivation for this is centered around the design of a system that...
Gabriel Parmer, Richard West
ICCV
2007
IEEE
15 years 10 months ago
Vision-Based Projected Tabletop Interface for Finger Interactions
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...