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PERCOM
2007
ACM
16 years 3 months ago
Automatic Generation of Device User-Interfaces?
One of the visions of pervasive computing is using mobile computers to interact with networked devices. A question raised by this vision is: Should the userinterfaces of these dev...
Olufisayo Omojokun, Prasun Dewan
ICPR
2006
IEEE
16 years 5 months ago
A novel SVM Geometric Algorithm based on Reduced Convex Hulls
Geometric methods are very intuitive and provide a theoretically solid viewpoint to many optimization problems. SVM is a typical optimization task that has attracted a lot of atte...
Michael E. Mavroforakis, Margaritis Sdralis, Sergi...
NLP
2000
15 years 7 months ago
Enhancing Preference-Based Anaphora Resolution with Genetic Algorithms
Abstract. The paper argues that a promising way to improve the success rate of preference-based anaphora resolution algorithms is the use of machine learning. The paper outlines MA...
Constantin Orasan, Richard Evans, Ruslan Mitkov
AIIDE
2009
15 years 5 months ago
Supporting Dialogue Generation for Story-Based Games
Providing compelling, realistic, immersive game worlds is one of the major goals in modern game design. The presence of unique and interesting dialogue for all of the characters i...
Christopher Michael Kerr, Duane Szafron
SICHERHEIT
2010
15 years 2 months ago
A Malware Instruction Set for Behavior-Based Analysis
We introduce a new representation for monitored behavior of malicious software called Malware Instruction Set (MIST). The representation is optimized for effective and efficient a...
Philipp Trinius, Carsten Willems, Thorsten Holz, K...