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IROS
2006
IEEE
167views Robotics» more  IROS 2006»
15 years 10 months ago
SLAM using an Imaging Sonar for Partially Structured Underwater Environments
— In this paper we describe a system for underwater navigation with AUVs in partially structured environments, such as dams, ports or marine platforms. An imaging sonar is used t...
David Ribas, Pere Ridao, José Neira, Juan D...
153
Voted
VMV
2003
163views Visualization» more  VMV 2003»
15 years 5 months ago
Real-Time Volumetric Intersections of Deforming Objects
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
DAGM
2007
Springer
15 years 10 months ago
Rigid Motion Constraints for Tracking Planar Objects
Typical tracking algorithms exploit temporal coherence, in the sense of expecting only small object motions. Even without exact knowledge of the scene, additional spatial coherence...
Olaf Kähler, Joachim Denzler
ICMCS
2005
IEEE
208views Multimedia» more  ICMCS 2005»
15 years 9 months ago
Flat-Region Detection and False Contour Removal in the Digital TV Display
Bit-depth reduction in digital displays results in false contours in the image. Moreover some of video enhancement processing in the digital TV display, such as histogram equaliza...
Wonseok Ahn, Jae-Seung Kim
IPCV
2010
15 years 1 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao