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VC
1998
66views more  VC 1998»
14 years 9 months ago
Vertex representations and their applications in computer graphics
The vertex representation, a new data structure for representing and manipulating orthogonal objects, is presented. Both interiors and boundaries of regions are represented implic...
Claudio Esperança, Hanan Samet
47
Voted
ISCAS
2007
IEEE
120views Hardware» more  ISCAS 2007»
15 years 3 months ago
CREMA: A Parallel Hardware Raytracing Machine
— A raytracer calculates how a camera would observe a potentially complex scene consisting of numerous objects and light sources. If all the objects are modeled by n primitives, ...
Ulf Ochsenfahrt, Ralf Salomon
EH
2005
IEEE
112views Hardware» more  EH 2005»
15 years 3 months ago
Evolving Assembly Plans for Fully Automated Design and Assembly
Evolutionary Design has demonstrated great potential to automatically generate a wide array of novel, interesting, and human-competitive designs. Few of these evolved designs, how...
John Rieffel, Jordan B. Pollack
75
Voted
ICRA
2002
IEEE
98views Robotics» more  ICRA 2002»
15 years 2 months ago
Global Exponential Stabilizability for Distributed Manipulation Systems
Abstract: This paper considers the global exponential stability of planar distributed manipulation control schemes. The “programmable vector field” approach is a commonly prop...
Todd D. Murphey, Joel W. Burdick
EVENT
2001
140views more  EVENT 2001»
14 years 11 months ago
Multimodal 3-D Tracking and Event Detection via the Particle Filter
Determining the occurrence of an event is fundamental to developing systems that can observe and react to them. Often, this determination is based on collecting video and/or audio...
Dmitry N. Zotkin, Ramani Duraiswami, Larry S. Davi...