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AROBOTS
2010
126views more  AROBOTS 2010»
14 years 11 months ago
Contact sensing and grasping performance of compliant hands
Limitations in modern sensing technologies result in large errors in sensed target object geometry and location in unstructured environments. As a result, positioning a robotic end...
Aaron M. Dollar, Leif P. Jentoft, Jason H. Gao, Ro...
AR
2008
134views more  AR 2008»
14 years 11 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu
TOG
2008
94views more  TOG 2008»
14 years 11 months ago
Wavelet turbulence for fluid simulation
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Theodore Kim, Nils Thürey, Doug L. James, Mar...
VLSISP
2008
239views more  VLSISP 2008»
14 years 11 months ago
An Embedded Real-Time Surveillance System: Implementation and Evaluation
This paper presents the design of an embedded automated digital video surveillance system with real-time performance. Hardware accelerators for video segmentation, morphological op...
Fredrik Kristensen, Hugo Hedberg, Hongtu Jiang, Pe...
CGF
2008
184views more  CGF 2008»
14 years 11 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...