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AROBOTS
2010
126views more  AROBOTS 2010»
14 years 9 months ago
Contact sensing and grasping performance of compliant hands
Limitations in modern sensing technologies result in large errors in sensed target object geometry and location in unstructured environments. As a result, positioning a robotic end...
Aaron M. Dollar, Leif P. Jentoft, Jason H. Gao, Ro...
AR
2008
134views more  AR 2008»
14 years 9 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu
83
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TOG
2008
94views more  TOG 2008»
14 years 9 months ago
Wavelet turbulence for fluid simulation
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Theodore Kim, Nils Thürey, Doug L. James, Mar...
VLSISP
2008
239views more  VLSISP 2008»
14 years 9 months ago
An Embedded Real-Time Surveillance System: Implementation and Evaluation
This paper presents the design of an embedded automated digital video surveillance system with real-time performance. Hardware accelerators for video segmentation, morphological op...
Fredrik Kristensen, Hugo Hedberg, Hongtu Jiang, Pe...
CGF
2008
184views more  CGF 2008»
14 years 9 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...