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CVPR
2010
IEEE
15 years 5 months ago
Scale-Hierarchical 3D Object Recognition in Cluttered Scenes
3D object recognition in scenes with occlusion and clutter is a difficult task. In this paper, we introduce a method that exploits the geometric scale-variability to aid in this ...
Prabin Bariya, Ko Nishino
CGF
2006
166views more  CGF 2006»
14 years 10 months ago
Rendering Soft Shadows using Multilayered Shadow Fins
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
WCE
2007
14 years 11 months ago
Motion Detection Based On Accumulative Optical Flow and Double Background Filtering
—Moving object detection is very important for video surveillance. In this paper, we present a new real time motion detection algorithm that is based on the integration of accumu...
Nan Lu, Jihong Wang, Li Yang, Q. Henry Wu
AIR
1998
160views more  AIR 1998»
14 years 10 months ago
Automatic Plankton Image Recognition
Plankton form the base of the food chain in the ocean and are fundamental to marine ecosystem dynamics. The rapid mapping of plankton abundance together with taxonomic and size com...
Xiaoou Tang, W. Kenneth Stewart, He Huang, Scott M...
PERCOM
2004
ACM
15 years 10 months ago
Dynamic World Models from Ray-tracing
Context-aware computing systems demand an accurate and up-to-date world model which computationally represents the environment they oversee. Systems to date tend to have small-sca...
Robert K. Harle, Andy Hopper