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» ArtDefo: Accurate Real Time Deformable Objects
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CGF
2005
98views more  CGF 2005»
14 years 10 months ago
Spectral Volume Rendering based on the Kubelka-Munk Theory
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
Alfie Abdul-Rahman, Min Chen
ISDA
2010
IEEE
14 years 7 months ago
Self-adaptive Gaussian mixture models for real-time video segmentation and background subtraction
The usage of Gaussian mixture models for video segmentation has been widely adopted. However, the main difficulty arises in choosing the best model complexity. High complex models ...
Nicola Greggio, Alexandre Bernardino, Cecilia Lasc...
90
Voted
ICCV
2011
IEEE
13 years 10 months ago
Discriminative Learning of Relaxed Hierarchy for Large-scale Visual Recognition
In the real visual world, the number of categories a classifier needs to discriminate is on the order of hundreds or thousands. For example, the SUN dataset [24] contains 899 sce...
Tianshi Gao, Daphne Koller
96
Voted
CCR
2008
85views more  CCR 2008»
14 years 9 months ago
On cycles in AS relationships
y be more complex than the course modeling abstraction we adopted in [2]. Real AS relationships may depend on a peering point, prefix, and even time [2]. For example, ISPs that dom...
Xenofontas A. Dimitropoulos, M. Ángeles Ser...
97
Voted
3DGIS
2006
Springer
15 years 4 months ago
3D Navigation for 3D-GIS - Initial Requirements
The needs for three-dimensional (3D) visualization and navigation within 3D-GIS environment are growing and expanding rapidly in a variety of fields. In a steady shift from tradit...
Ivin Amri Musliman, Alias Abdul-Rahman, Volker Coo...