Recent work [5, 6] showed that learning-based patch
rectification methods are both faster and more reliable than
affine region methods. Unfortunately, their performance improveme...
Stefan Hinterstoisser, Oliver Kutter, Nassir Navab...
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
In a mixed-reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). At the...
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...