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» ArtDefo: Accurate Real Time Deformable Objects
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CVPR
2009
IEEE
16 years 3 months ago
Real-Time Learning of Accurate Patch Rectification
Recent work [5, 6] showed that learning-based patch rectification methods are both faster and more reliable than affine region methods. Unfortunately, their performance improveme...
Stefan Hinterstoisser, Oliver Kutter, Nassir Navab...
107
Voted
ICAT
2006
IEEE
15 years 4 months ago
Real-Time Virtual Surgery Simulation Employing MM-Model and Adaptive Spatial Hash
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Shaoting Zhang, Lixu Gu, Weiming Liang, Jingsi Zha...
229
Voted
VR
2011
IEEE
284views Virtual Reality» more  VR 2011»
14 years 2 months ago
Psychophysical influence of mixed-reality visual stimulation on sense of hardness
In a mixed-reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). At the...
Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hid...
77
Voted
ICMCS
2000
IEEE
99views Multimedia» more  ICMCS 2000»
15 years 2 months ago
Hardware/Software Co-design for Real-Time Physical Modeling
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
116
Voted
HAPTICS
2006
IEEE
15 years 4 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...