Sciweavers

3808 search results - page 119 / 762
» Artificial Intelligence: A Modern Approach
Sort
View
ICTAI
1992
IEEE
15 years 2 months ago
Genetic Algorithms as a Tool for Feature Selection in Machine Learning
This paper describes an approach being explored to improve the usefulness of machine learning techniques for generating classification rules for complex, real world data. The appr...
Haleh Vafaie, Kenneth A. De Jong
ATAL
2006
Springer
15 years 1 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
ICSE
2007
IEEE-ACM
15 years 10 months ago
Modeling in Software Engineering
A data model is a plan for building a database and is comparable to an architect's building plans. There are two major methodologies used to create a data model: the EntityRe...
Joanne M. Atlee, Robert B. France, Geri Georg, Ana...
ICAISC
2010
Springer
14 years 11 months ago
CI in General Game Playing - To Date Achievements and Perspectives
Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
Karol Waledzik, Jacek Mandziuk
ISMIS
2003
Springer
15 years 3 months ago
Enacting an Agent-Based Digital Self in a 24x7 Web Services World
As broadband access to the Internet becomes pervasive, the need for a 24 hours a day, seven days a week (24x7) interface within the client devices, requires a level of sophisticati...
Steve Goschnick