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GAMEON
2007
15 years 7 months ago
Map-Adaptive Artificial Intelligence for Video Games
This paper proposes an approach to automatically adapt game AI to the environment of the game (i.e., the socalled map). In the approach, a particular map is first analysed for sp...
Laurens van der Blom, Sander Bakkes, Pieter Spronc...
TWC
2010
15 years 16 days ago
Transmit diversity vs. spatial multiplexing in modern MIMO systems
A contemporary perspective on transmit antenna diversity and spatial multiplexing is provided. It is argued that, in the context of most modern wireless systems and for the operati...
A. Lozano, N. Jindal
99
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EVOW
2007
Springer
16 years 20 hour ago
Evolutionary Approaches for Automatic 3D Modeling of Skulls in Forensic Identification
Jose Santamaría, Oscar Cordón, Sergi...