The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
One of the most challenging aspects of reasoning, planning, and acting in a multi-agent domain is reasoning about what the agents know about the knowledge of their fellows, and to...
Chitta Baral, Gregory Gelfond, Tran Cao Son, Enric...
Numerous domains ranging from distributed data acquisition to knowledge reuse need to solve the cluster ensemble problem of combining multiple clusterings into a single unified cl...
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
In artificial intelligence and pervasive computing research, inferring users' high-level goals from activity sequences is an important task. A major challenge in goal recogni...