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» Artificial Intelligence for Adaptive Computer Games
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EPIA
2007
Springer
15 years 3 months ago
Convergence of Independent Adaptive Learners
In this paper we analyze the convergence of independent adaptive learners in repeated games. We show that, in this class of games, independent adaptive learners converge to pure Na...
Francisco S. Melo, Manuel C. Lopes
ATAL
2009
Springer
15 years 4 months ago
Computing optimal randomized resource allocations for massive security games
Predictable allocations of security resources such as police officers, canine units, or checkpoints are vulnerable to exploitation by attackers. Recent work has applied game-theo...
Christopher Kiekintveld, Manish Jain, Jason Tsai, ...
KI
2010
Springer
14 years 7 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen
ECAL
2003
Springer
15 years 3 months ago
Language Games with Mixed Populations
This paper presents an adaptation of Luc Steels’s model of Category Formation and Language Sharing. The simple competitive learning algorithm is proposed as a more general means ...
Michael Lewin, Emmet Spier
AIIDE
2008
15 years 2 days ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson