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ACMACE
2005
ACM
15 years 3 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
ATAL
2008
Springer
14 years 11 months ago
Coalition game-based distributed coverage of unknown environments by robot swarms
We consider the problem of distributed exploration or coverage of an unknown environment by a swarm of mobile minirobots that have limited memory, computation and communication ca...
Ke Cheng, Prithviraj Dasgupta
ATAL
2009
Springer
15 years 4 months ago
Computational aspects of Shapley's saddles
Game-theoretic solution concepts, such as Nash equilibrium, are playing an ever increasing role in the study of systems of autonomous computational agents. A common criticism of N...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul...
ICAT
2007
IEEE
15 years 4 months ago
AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking
This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool...
Hideaki Uchiyama, Hideo Saito
ICTAI
2007
IEEE
15 years 4 months ago
Adaptive Lookahead for Answer Set Computation
Lookahead is a well-known constraint propagation technique for DPLL-based SAT and answer set solvers. Despite its space pruning power, it can also slow down the search, due to its...
Guohua Liu, Jia-Huai You