Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
In many AI settings an agent is comprised of both actionplanning and action-execution components. We examine the relationship between the precision of the execution component, the...
: Decision Support Systems are proliferating rapidly in many areas of human endeavour including clinical medicine and psychology. While these are typically based on rulebased syste...
Tennenholtz (GEB 2004) developed Program Equilibrium to model play in a finite twoplayer game where each player can base their strategy on the other player’s strategies. Tennen...
Students approach the learning opportunity offered by intelligent tutoring systems with a variety of goals and attitudes. These goals and attitudes can substantially affect student...
Ryan Shaun Baker, Ido Roll, Albert T. Corbett, Ken...