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» Artificial Intelligence for Adaptive Computer Games
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AI50
2006
15 years 1 months ago
AI in Locomotion: Challenges and Perspectives of Underactuated Robots
Abstract. This article discusses the issues of adaptive autonomous navigation as a challenge of artificial intelligence. We argue that, in order to enhance the dexterity and adapti...
Fumiya Iida, Rolf Pfeifer, André Seyfarth
CEC
2011
IEEE
13 years 9 months ago
Simple adaptive cognition for PSO
Abstract—A simple, effective, computationally cheap, and easily tuned method is presented for improving PSO performance by automatically adapting acceleration coefficients. Whil...
Christopher K. Monson
CEC
2009
IEEE
15 years 4 months ago
Dynamic optimization using Self-Adaptive Differential Evolution
Abstract— In this paper we investigate a Self-Adaptive Differential Evolution algorithm (jDE) where F and CR control parameters are self-adapted and a multi-population method wit...
Janez Brest, Ales Zamuda, Borko Boskovic, Mirjam S...
CEC
2007
IEEE
15 years 4 months ago
On the adaptation of noise level for stochastic optimization
— This paper deals with the optimization of noisy fitness functions, where the noise level can be reduced by increasing the computational effort. We theoretically investigate th...
Olivier Teytaud, Anne Auger
ACMACE
2007
ACM
15 years 1 months ago
Playing with your brain: brain-computer interfaces and games
In this workshop we investigate a possible role of brain-computer interaction in computer games and entertainment computing. The assumption is that brain activity, whether it is c...
Anton Nijholt, Desney S. Tan