d Abstract) Dan Erusalimchik1 , Gal A. Kaminka1 , Shai Shlomai2 , Dov Miron1 , and Sarit Kraus2 The 1 MAVERICK Group and the 2 Multi-Agent Systems Group Computer Science Department...
Dan Erusalimchik, Gal A. Kaminka, Shai Shlomai, Do...
We describe a technique to manage pre-written lines of dialog by treating a conversation as a game. Thinking of conversation as a game means structuring it as a series of moves, m...
In this paper, we describe a Web-based spoken translation game aimed at providing language learners with an easily accessible and fun environment to practice speaking the foreign l...
How could computer games be used to augment training for fighter pilots? This paper is aimed at providing one answer to this research question. Three current methods of training f...
Modern computer games are at the same time an attractive application domain and an interesting testbed for the evolutionary computation techniques. In this paper we apply NeuroEvo...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi